Upward Softball


Introduces and enhances basic softball fundamentals while teaching the value of both teamwork and sportsmanship in a fun environment.

Participants/Schedule:

  • Registration opens in early December
  • Girls, age 4 - 3rd grade
  • Practices start late February
  • Practices are 60 minutes for age 4- Kindergarten and 90 minutes for 1st - 3rd grade.

The ASA Official Rules of Softball shall apply at all times, except as amended below:

Rules: Age 4-Kindergarten Tee-Ball

Field Dimensions

  • Base paths will be 45’ in length.
  • An arc will be painted 6’ in front of home plate; for the ball to be considered fair, the ball must go past the arc.

Equipment

  • A 10” RIF 1 softball will be used in games; game balls will be provided by Johnson Ferry Baptist Church.
    • The Home Team is responsible for getting two balls from the concession stand.
  • A tee ball bat or official youth softball bat must be used.
  • A standard batting tee with a home plate base will be used.
  • All on-deck batters, batters, and runners are required to wear a batting helmet with a face mask and chin strap. Helmets should not be removed until players return to the dugout.
  • No watches or jewelry other than stud earrings are allowed.

General Game Rules

  1. Home Team occupies 1B dugout, and Visiting Team occupies 3B dugout.
  2. The Home Team will lead in prayer before the start of each game. After the game, both teams will line up to congratulate each other for a game well played.
  3. Coaches will act as umpires.
  4. The game will be four (4) innings or 60 minutes. No inning starts after 45 minutes.
  5. There will be no score kept in this division.
  6. Time in between half innings shall not exceed four (4) minutes.
  7. There will be no on the field warm-up time given to either team because of the time limit. Teams should warm-up off the field before the game.
  8. Teams will need to remove all equipment and trash from dugouts and vacate immediately following the end of the game.
  9. Coaches for both teams will work together toward the success of ALL the players from both teams.

Defense

  1. All players play on defense.
  2. Defensive line-up should consist of a standard infield (with the exception of a catcher). All of the remaining players should be positioned ten (10) feet behind the infielders.
  3. Every player must play at least one (1) inning in the infield every game.
  4. Two (2) coaches will be allowed in the outfield behind the fielders.
  5. Coaches should move players around defensively according to the ability of the players. This will ensure fairness and equality for all players.
  6. The pitcher, or any other player, may not charge the ball until it is hit.
  7. Beginning Game 4, rolling or intentionally grounding a ball toward a base or player will not be allowed, and the runner will be considered safe.

Offense

  1. The offensive team will be made up of the entire team roster. Example: if 12 players are present and able to play, all 12 players bat. In case of injury or illness, a player may miss his turn at bat with no penalty and may re-enter the game.
  2. Each inning, a team should bat the entire lineup. On the last runner, everyone will run home.
  3. There are no strikeouts.
  4. Coaches can elect to pitch to their players or hit off the tee if girls are able and ready.
    • Maximum 3 pitches per player, then she has to use a tee.
    • 5-6 year olds should be off the tee by the end of season.
  5. The infield fly rule will not be in effect.
  6. All equipment must remain in the dugout.
  7. Bunting is not allowed.
  8. On-deck batters are required to stand behind the player batting. When players are running to the on-deck circle, they should run behind the home plate coach.
  9. The base runners may NOT steal.The base runner shall remain in contact with the base until the ball is hit.
  10. Overthrows to any base: Runners may not advance.
  11. Each batting team will have a coach at 1B, 3B, and Home.
    • The Home Plate coach should remove the tee when a player is about to score.
  12. Coaches should encourage players to drop their bat, not throw it.
  13. Beginning Game 4, when a player is out, he must return to the dugout as opposed to staying on base (each team still bats through the whole lineup continuously).
Rules: 1st-3rd Coach Pitch

Field Dimensions

  • Base paths will be 55’ in length.
  • The distance from the home plate to the pitching rubber will be 35’. The circle will be 16’ in diameter.
  • An arc will be painted 2 yards in front of home plate; for the ball to be considered fair, the ball must go past the arc.

Equipment

  • A 11” RIF 10 softball (or equivalent) softball will be used in games; game balls are provided by Johnson Ferry Church.
  • An official youth softball bat may be use; no baseball bats.
  • All on-deck batters, batters, and runners are required to wear a batting helmet with a chin strap and face mask. Helmets should not be removed until players return to the dugout.
  • No watches or jewelry other than stud earrings are allowed.
  • Catcher’s gear (face mask, shin guards, and chest pad) is required; equipment is provided by Johnson Ferry Church.
  • Pitchers are encouraged to wear face masks, but are not required. Each team will be supplied with one facemask.

General Game Rules

  1. Home Team occupies 1B dugout, and Visiting Team occupies 3B dugout.
  2. One of the umpires will lead in prayer before the start of each game. After the game, both teams will line up to congratulate each other for a game well played.
  3. The game will be six (6) innings or 80 minutes. No inning starts after 65 minutes.
  4. No extra innings will be allotted. Games can end in a tie.
  5. The Home Team will be responsible for providing a volunteer (14+ years old) to keep the score in the scorer’s booth.
  6. The Visiting Team will be responsible for providing an adult to keep the book during the game at the field. IF there is a discrepancy in score, we will go with the book as the correct score.
  7. Time in between half innings shall not exceed three (3) minutes. Upcoming catchers should get ready if there are two outs!
  8. There will be no on the field warm-up time given to either team because of the time limit. Teams should warm-up off the field before the game.
  9. Teams will need to remove all equipment and trash from dugouts and vacate immediately following the end of the game.
  10. Coaches for both teams will work together toward the success of ALL the players from both teams.

Defense

  1. There will be ten (10) players on defense: a standard infield and outfield.If a team has less than ten (10) players, the opposing coach should arrange a loan of players for defensive purposes. There are no forfeits in Upward Softball.
  2. All outfielders are required to start in the grass, and they can advance forward once the ball is hit.
  3. Any player on the bench for a defensive inning must play the next defensive inning, unless injured. A player shall not sit out two consecutive innings. No player shall sit out a second inning on defense unless every player has taken a turn sitting out an inning.
  4. All players shall play a minimum of three (3) innings on defense.
  5. Every player must play at least one (1) inning in the infield every game.
  6. Coaches must remain in the dugout. Two (2) coaches will be allowed in the outfield behind the fielders.
  7. Coaches should move players around defensively according to the ability of the players. This will ensure fairness and equality for all players.
  8. The umpire will “declare” time once the pitcher has control of the ball inside the circle or once an infielder has control of the ball in front of the lead runner or on an overthrow to first.
    • Once the ball is in the pitcher’s hand within the circle surrounding the pitcher’s mound, the runners must advance or retreat based on the halfway marks between bases.
  9. The defensive pitcher must line up parallel or behind the coach with at least one foot inside the circle.
    • During the first two weeks, there will be a line drawn for coaches to stand in front of the circle.
  10. Rolling or intentionally grounding the ball towards a base or another player is not allowed and the runner will be safe.
  11. Defensive coaches should instruct their defensive players to move out of the base runners way when the ball is in live play, unless the defender is making a play on a ball. (Ruling: Obstruction)

Offense

  1. The offensive team will be made up of the entire team roster. Example: if 12 players are present and able to play, all 12 players bat. In case of injury or illness, a player may miss her turn at bat with no penalty and may re-enter the game.
  2. An inning shall end with the third out or when five (5) runs are scored.
  3. The infield fly rule will not be in effect.
  4. All equipment must remain in the dugout.
  5. If a player throws their bat, the umpire will provide one warning to that player. If they proceed to throw their bat again, the batter will be call out.
  6. When the fielder is making a play on the ball, base runners are required to avoid contact with said fielder by sliding, slowing down, reversing directions, stopping, or going around the fielder while maintaining the established base path. (Ruling: Interference) No sliding head first. Accidental contact during a slide is okay.
  7. Bunting is not allowed.
  8. On-deck batters are required to stand behind the player batting. When players are running to the on-deck circle, they should run behind the home plate umpire and catcher.
  9. The base runners may NOT steal. The base runner shall remain in contact with the base until the ball is hit.
    • A runner is out if he leaves the base before the ball is hit (fair territory).
  10. Overthrows to 1B: Dead ball, batter-runner may not advance; all other runners are dependent on the halfway marks when the ball is overthrown.
    • All other overthrows are live.
  11. Each batting team will have a first base coach and a third base coach as well as a coach who will serve as “coach pitcher” to feed the ball into the machine (“coach pitcher”). The coach pitcher may carry a glove onto the field for his/her protection only. The coach pitcher CANNOT instruct the offensive runners. When the ball is hit, the coach pitcher will attempt to leave the field of play, opposite the play. The coaches cannot touch runners when the ball is in play.
  12. If the coach pitcher is hit by a live ball (thrown or batted), the batter is out and everyone returns to the base they occupied prior to the batted ball. The coach pitcher will receive a warning before the out is taken.
    • Kid pitchers must receive the ball after time is called and hand it to the coach pitcher.
  13. Each batter is allowed 5 pitches to be thrown to her. If, after 5 pitches, a batter has not hit the ball into fair territory, she will be declared out. If the batter fouls off the 5th pitch or subsequent pitches, she shall receive an additional pitch. If the batter misses or doesn’t swing at the 5th pitch, she is out.

 

Current Season Schedule
Team Draft Petition


Contact:

678-784-5301
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